
EDMUND CHING
iOS Engineer
Game Developer / Producer
Project / Product Manager
ABOUT ME
A highly self-motivated individual with great passion for game development and possess over a decade of experience in the industry.
Professionally trained in software engineering, but have shown capabilities in project / product management / game production.
A passionate game designer/producer, an aspiring project manager and an astute observer of the game industry.

MY SKILL SET
What I Do
GAME DEVELOPMENT
End-to-end knowledge of game development. From planning, designing, to coding and monetisation. Even possess a *little* art and design skills, enough to craft a presentable game.
SOFTWARE ENGINEERING
Developed games in C++ (Cocos2d-x). Self-taught, developed and maintained commercial iOS applications using Objective-C and Swift. Some knowledge of SQL and support-level backend Java programming.
COMMUNICATION
Self proclaimed good conversationist. Able to communicate cross-functionally and with stakeholders of different business levels. Reading and writing proficiencies in English and Mandarin. Also able to understand and speak in Cantonese.
PROJECT MANAGEMENT
No official experience, just an aspiration that I am working on to get trained and educated for now :)
PROFESSIONAL EXPERIENCE
Background & Expertise
SOFTWARE ENGINEER / SRX ANALYZER DEV LEAD (SRX, 99CO)
Since July 2017
Commercial iOS software development and maintenance. Led the development of new features in SRX premium member's app: SRX Analyzer while also briefly provided backend coding support. Contributed to the automation effort of the company's flyer design and distribution service.
FOUNDER, GAME DEVELOPERÂ (UNEXPECT3RD DEVELOPMENTS)
Since 2011
Designed, developed and produced multiple casual mobile games. Including titles featured by Apple multiple times in the App Store and one title selected to be a Apple Store retail device demo. Also released games nominated for Indie Prize Award 2016 and International Mobile Game Award Asia 2016.
LEAD DEVELOPER (LAMBDAMU GAMES)
March 2013 - February 2016
Lead developer for Pixel people and another unreleased project, Pixel Heroes. Implemented  and launched the online features (front and backend) for Pixel People. Assisted CEO & CCO in planning & producing game updates for Pixel People and Pixel Heroes.
GAME DEVELOPER (TYLER PROJECTS)
December 2010 - Mar 2013
Game programming for mobile and Facebook (AS3/PHP). Localised Battlestations (English -> Chinese) and liaised with Taiwan team. Also assisted Business Development in investigating potential expansion into China as well as pitching to Japanese publishers. Worked with Lead Game Designer to produce game prototypes.
EDUCATIONAL BACKGROUND
The papers
2000 - 2003
NANYANG POLYTECHNIC
Diploma in Information Technology
2006 - 2008
NATIONAL UNIVERSITY OF SINGAPORE
Bachelor of Computing (not attained)
2008 - 2009
INSTITUTE OF DIGITAL GAMING TECHNOLOGY
(WSQ) Diploma in Game Development (Programming)
2021
PROJECT MANAGEMENT INSTITUTE
Certified Associate in Project Management (CAPM)®